Gone are the days when you’d have to configure web sockets for days and night before you can actually build the logic and multiplayers activity in your project / game.
In this blog we will see how easy it is to implement Supabase realtime. Here’s a summary of what we will make:
- Setup a room
- Subscribe to the room
- Alert current users when someone joins the room
- Track total users with supabase presence
- Alert current users when someone leaves
I assume you already do have project with authentication and supabase integrated and installed in it. So we will just focus on what matters.
1. Setup a room
Now that we have a room in place we can subscribe the users to it.
2. Subscribe the users to the room
3. Alert current users when someone joins
We can now also use supabase presence to track the total users.
4. Alert current users when someone leaves
I really hope this helps you how to implement supabase realtime in your next project!
Good luck :)